Tools/Responsibilities: 3D Max, Corona Renderer, Substance Painter, ZBrush, Photoshop
Date: August 6, 2020
Categories: 3D Architectural Visualization / Games Related
The Valley is a modular 3D game environment that uses a PBR workflow built with 9 unique 3D assets. The concept scene was inspired to me when I came across anime I watched a long time game called “The Mysterious Cities of Gold”. The video provides the clay render + AO + final composition of the scene.
After a little research, I decided to make the front head and the teeth of the lion ‘s head out of the cave where Alladin found his lamp and kept an ancient door half golf and half a stone with a ruby in the middle of the top inside the lion’s mouth.